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Thread Statistics | Show CCP posts - 24 post(s) |
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CCP FoxFour
C C P C C P Alliance
1031

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Posted - 2012.11.30 11:19:00 -
[1] - Quote
YAY for removing as many restrictions on freighters as possible.
Also, no limit on the number of users for a ship fitting array? So much win! :D
Oh, I also didn't realize this is when we were announcing the POS password change or the container unlock/lock configuration. Those two changes trump all. Saving settings on the server = awesome-sauce. Content Designer | Team Five 0 @regnerBA |
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CCP FoxFour
C C P C C P Alliance
1031

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Posted - 2012.11.30 11:23:00 -
[2] - Quote
cpu939 wrote:1st, i like the changes orca ganking will be great and the freighter changes will make that even better
will pilots still be able to store ships with out being in fleet if in the same corp?
Since Greyscale is not here right now I shall answer that: Yes. If you look at this image here you will notice two icons to the right of both the fleet hanger and ship maintenance bay. The first is for fleet and the second for corporation. Content Designer | Team Five 0 @regnerBA |
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CCP FoxFour
C C P C C P Alliance
1033

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Posted - 2012.11.30 11:30:00 -
[3] - Quote
CCP Habakuk wrote:cpu939 wrote:... will pilots still be able to store ships with out being in fleet if in the same corp? Sure, just enable the corp access to the ship maintenance bay of the carrier / orca. edit: ...and CCP FoxFour was faster with answering 
:P
I will leave this thread in your capable hands good sir. :D Content Designer | Team Five 0 @regnerBA |
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CCP FoxFour
C C P C C P Alliance
1033

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Posted - 2012.11.30 11:35:00 -
[4] - Quote
Hypercake Mix wrote:Quote:Ship maintenance bays are somewhat special: they will be scannable (ie, ships but not their modules or cargo can show up in results), but they won't be dropping assembled ships as loot The wording on this is a little bit vague. What exactly will be dropping from SMBs if not assembled ships?
Since assembled ships are the only thing that can go into them, nothing will be. What drops from them is not changing as nothing drops on TQ right now from Ship Maintenance Bays. The change is that you will now be able to scan them and see what assembled ships are in the SMB.
Hope that helps!
Also, sorry Habakuk, just can't stop! :P Content Designer | Team Five 0 @regnerBA |
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CCP FoxFour
C C P C C P Alliance
1038

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Posted - 2012.11.30 13:06:00 -
[5] - Quote
Crunac Arclight wrote:Nice changes, but why make the Blockade Runner's cargo unscannable?
It is already quite agile and cloaky enough to avoid trouble. It would make more sense to give this buff to the God-forsaken Deep Space Transports of which I have seen none to date.
We did consider this and discussed it a fair bit. It was however determined that it fit the role of the blockade runner far more. We are aware of how... unpopular the deep space transports are however. Content Designer | Team Five 0 @regnerBA |
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CCP FoxFour
C C P C C P Alliance
1038

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Posted - 2012.11.30 13:32:00 -
[6] - Quote
Gilbaron wrote:so you just removed the single most important use of orcas, hauling for mining fleets
not cool
How did we remove that? Content Designer | Team Five 0 @regnerBA |
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CCP FoxFour
C C P C C P Alliance
1040

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Posted - 2012.11.30 13:42:00 -
[7] - Quote
GeeShizzle MacCloud wrote:CCP FoxFour wrote:Gilbaron wrote:so you just removed the single most important use of orcas, hauling for mining fleets
not cool How did we remove that? i think a lot of people are scratching their heads as to how this guy got to that conclusion... maybe he thinks his orca will be ganked all the time with the amount of trit he's carrying/hauling for a mining fleet. ohh if only he knew how gankers operate! LOL
The best I can come up with is that he thinks the Orca will be rendered obsolete by using freighters to pick up ore from Orca's? That is the best i can come up with and I think that is just crazy. Why would you use a freighter to do that instead of another Orca or industrial ship. Sure the freighter can carry more, but its align, warp, movement, and bump factor all make it a far worse choice. Content Designer | Team Five 0 @regnerBA |
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CCP FoxFour
C C P C C P Alliance
1042

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Posted - 2012.11.30 14:25:00 -
[8] - Quote
Sinzor Aumer wrote:Quote:Freighters will have most of their special-case restrictions removed: they will now be able to perform cargo operations in space, including moving items into and out of containers, moving things to and from containers in space, and jettisoning items Why?
I am not sure if you are asking because you think this is a bad thing or if you are just curious; either way here is your answer:
There are a lot of exceptions in our code for freighters. By removing those exceptions we clean up our code and make it more maintainable.
From a user perspective we don't ever tell you about any of these exceptions until you try and do it and it is a really bad user experience. You can jettison things from any ship... unless it is a freighter. You can scoop loot in any ship... unless it is a freighter. All of these changes are really arbitrary and not explained to our users in any way.
On top of that when we looked at what the restrictions were and why they had been put in place we no longer deemed them as necessary. Content Designer | Team Five 0 @regnerBA |
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CCP FoxFour
C C P C C P Alliance
1042

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Posted - 2012.11.30 14:26:00 -
[9] - Quote
Keep in mind guys that team Game of Drones has been going on a balancing rampage of ships lately, I think something like 59 re-balanced or new ships with Retribution, when they get to the industrial ships they very well may change which ships have what bonuses. Content Designer | Team Five 0 @regnerBA |
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